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This animation, developed in the 1970s, was shot on 16mm BW film directly from a terminal screen. An uneven exposure time is noticeable on some footage. Every single element was programmed from scratch and modified by a complex combination of various formulae. The sequences were colorised in separate layers and composited using analog broadcast video equipment.

In the early 1980s, the first generation of personal computers became available. That was long before the first IBM XT machine, known as a PC (Personal Computer), was born. The DAI PC was the most sophisticated video oriented machine among them. The Sinclair Z80, Apple IIe, Commodore (later known as Amiga) and Texas Instruments 100 were not capable of producing a video signal usable for broadcast in a studio environment where genlock is required.

Although the DAI had only 26 KB of RAM for the program and data, and audio tapes were the only available medium to store data, this lovable machine generated the earliest computer graphics for TV broadcast. The playback of the animation in real time was developed by recording the differential data only. This method of storing animation was made widely popular by Autodesk Inc. ten years later in their FLI and FLC animation formats.
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