Pioneering [on screen] << prev | 1 | 2 | next >>
The concept developed for the animated opener for the Winter Olympic Games in Sarajevo '84 needed three dimensional rotation and gradient colour shading. There was no system available on the market with these features in 1983. With a lot of low-level programming in assembler and with a customised interface done by a hardware guru, Anton Schernhorst, the animation was successfully finished and won the international contest for the Games.

This project was a great challenge involving the development of creative graphics, writing software based on math functions at a machine-level and building a hybrid computer system.
The Flair, one of the first computer paint systems, was developed by the BBC in conjuction with London based company Logica. It was based on Intel's 8080A 8 bit processor running at 4 MHz and equipped with 48 KB of RAM and a dual 8" floppy disk drive. What we call a hard disk today did not exist then. But the system had a fabulous 450 KB video RAM buffer which cost well over $100,000 and held a "brilliant" broadcast quality still image. Restricted to an 8 bit look-up table, it was the equivalent of today's GIF format.

The programming and calculations were done on a DAI personal computer which fed the Flair with the code. The DAI was built on Intel's 8080 processor running at 2 MHz with 42 KB of RAM.

An algorithm developed in 1976 achieved this intriguing effect which became known as "morphing" about 20 years later. It was written on an HP2000F computer with a Tektronix 4010 storage tube vector graphics terminal.

[on screen] << prev | 1 | 2 | next >>